A cold world of steel and grit bought to life
Iron harvest is dystopian, alternate timeline where colossal war machines stalk the countryside and ravage Europe. With such a detailed and hyper-realised vision of this fantastic nightmare, Iron Harvest is a game that warrants the most dramatic of key arts.
We were asked to become intimately familiar with this most harrowing aspects of this fiction and execute a focal piece of key and pack art which captures the scale and expanse of Iron Harvest as a game and as a piece of dramatic narrative.
We spent our time exploring the landscapes, factions, characters and machines which were decimating Europe and created a moving portrait, almost napoleonic in its heated portrayal of brutal warfare and close quarter combat.